Helpful Status Effects:

Continuous Healing: Restores Health to the affected character on a regular interval for the duration.

Counter: When dealt damage, affected character performs its Basic Ability on the attacker.

Crit Immunity: Affected character cannot be dealt a Critical Strike from an attack.

Crit Power Up: Affected character deals 100% more damage with Critical Strikes.

Critical Chance Up: Increase Crit Chance by 25%.

Damage Shield: When affected character is dealt damage, attacker is also dealt damage.

Dead Man's Chest: On expiration, revives Davy Jones. (Davy Jones)

Defense Up: Increases Defense by 50%, causing the affected character to take less damage.

Eeyore's Tail: Teammates gain a portion of Eeyore's Defense as bonus Defense. When Eeyore's Tail is applied and on turn start, Eeyore gains Taunt.

Evasion: Affected character avoids next harmful activated ability.

Guaranteed Crit: Affected character deals a Critical Strike with their next activated ability.

Harmful Immunity: Prevents harmful effects from being inflicted on the affected character.

Haste: Increases Speed of the affected character by 50%.
    
Invulnerable: Affected character is immune to damage and Harmful effects. (Maui, Dale, Maleficent)

Life Drain: Affected character heals a percent of damage dealt. (Pocahontas, Dr. Facilier, Scar)

Menacing: Affected character gains 10% Offense and inflicts Intimidate for 1 turn when dealing damage.

Minor Haste: Increases Speed of the affected character by 25%.

Offense Up: Increases Offense by 50%, causing the affected character to deal more damage.

Patient: Target recovers Health each Turn. Increases Defense by 30%. Immune to counterattacks and Taunt. Baymax will intercept 25% of damage targeted at a teammate with this effect. Damage dealt to Baymax in this way will use his stats. This effect cannot be Purged.

Power Surge: Affected character inflicts Shocked for 1 turn and gain 25% Offense when dealing damage.

Protect: All enemies must attack Characters with Protect. Each hit removes a stack of Protect.

Pumpkin Shield: Increase Defense by 10%. On expiration or combat end, Shield on the unit is converted to Health until Health is full of Shield is consumed. Each time an opponent gains Fear, gain Shield worth 1% of max Health. (Jack Skellington)

Reflect: A portion of the damage dealt to the affected character will be dealt to the attacker.

Stealth: Affected character cannot be targeted by enemies if other characters are available. (Randall Boggs, Esmeralda)

Tactics: Chance occurrences on the affected character's abilities are guaranteed.

Taunt: All enemies must attack Characters with Taunt.

Tenacity Up: Increases Tenacity by 50%, causing affected character have a higher chance of resisting Harmful effects.

Triton's Boon: Affected character has increased Offense and inflicts Slow with their next attack. (Ariel)

Undefeatable: Affected character's Health cannot be lower than 1.

Unstoppable: Affected character is immune to Stun, Silence, Sleep, and Charm. (Namaari)

 

Harmful Status Effects:

Blind: Chance for affected character's attacks to be Evaded is increased by 50%.

Boom: On natural expiration, deals damage and inflicts harmful effects.

Charm: Affected character uses their next turn to perform their Basic Ability on a teammate.

Continuous Damage: Deals damage to the affected character on a regular interval for the duration.

Crit Power Down: Affected character deal 40% less damage than Critical Strikes.

Critical Chance Down: Decreases Crit Chance by 25%.

Dampened: Affected character cannot deliver Critical Strikes.

Defense Down: Decreases Defense by 50%, causing the affected character to take more damage.

Delayed Damage: Deals damage to the affected character if the effect expires naturally.

Fear: Affected character will not be able to dodge or resist enemy attacks or effects. Applies with an innate 25% Potency.

Heal Block: Prevents the affected character from having their Health restored.

Helpful Immunity: Prevents helpful effects from being granted to the affected character.

Intimidate: Cannot perform the following actions: Gain Speed Meter. Assist. Counterattack. (Cobra Bubbles, Maleficent)

Mad: Affected character uses their next turn to perform their Basic on a random opponent or teammate. Grants 25% Offense. When any opponent or teammate uses an ability, 30% chance to counterattack or assist.

Minor Slow: Decreases Speed of the affected character by 25%.

Offense Down: Decreases Offense by 50%, causing the affected character to deal less damage.
 
Poison: Deals percentage of character's max Health as damage each turn. Cannot be Cleansed. Duration is reduced by 1 each time affected character is Healed.

Polymorph: Affected character takes the form of another character. (Dr. Facilier)

Shaken: Prevents the affected character from inflicting harmful effects while this effect is active. (The Beast)

Shield Block: Prevents the affected character from gaining Shield.

Shocked: Affected character cannot perform Basic or Special Abilities unless it is their turn. Affected character cannot evade.

Silence: Affected character can only use their Basic Ability. *Silence does not block Passives

Sleep: Affected character cannot use abilities. If this character is dealt damage, the effect is interrupted.

Slow: Decreases Speed of the affected character by 50%

Snare: When affected character takes any action, they take damage based upon the action's Magic Cost. (Maleficent)

Stun: Affected character cannot use abilities.

Tenacity Down: Decreases Tenacity by 50%, causing affected character have a lower chance of resisting Harmful effects.

The Black Spot: Deals damage to affected character and its nearby allies on expiration or removal. (Davy Jones)

Vulnerable: Next harmful activated ability targeting affected unity will deal a Critical Strike.

 

Neutral Status Effects:

Charged: Affected character gains additional benefits that may increase as they gain more Charged.

Countdown: Affected character becomes Empowered when effect expires.

Destined Explorer: Gains additional combat benefits or immunities within the current battle.

Empowered: Affected character gains benefits such as increased stats or additional effects on their abilities. (Mor'du, Hades, Donald Duck, Maleficent)

Enchanted Rose: Restores Health to the affected character equal to 5% of their max health on their turn start, then decrements in duration. Grant 5% Defense and 5% Tenacity per the current duration of this effect. Cannot be Purged.

Encore Note: On defeat, affected character revives and has a percentage of Health restored per Encore Note. Increases Speed and revive chance granted by Miguel's Leader ability.

Fury: Fury is accrued by certain characters and is used to make their abilities more powerful. (Maleficent)

Groove: Groove is accrued by Kuzco to change him to Human Form.

Grow: Accrued by Alice and effects her abilities.

Heroism: Heroism is accrued by Hercules and can make him become Empowered. (Hercules)

Hyperspeed: On Turn End, take an Extra Turn. Affected character cannot gain Magic for abilities.

Shrink: Accrued by Alice and effects her abilities.

Sleeping Death: This character intercepts some of the damage from abilities that affect multiple teammates. If this character would be defeated, they will instead enter Stasis.

Spirits: Affected character gains additional Offense and Defense as they gain more Spirits. (Elsa)

Stasis: Affected character cannot use abilities, cannot be targeted, and cannot be dealt damage. Removes all Harmful effects. (Frozone)

Sweetened: Next damage event against affected unit will heal the attacking unit for 25% of the damage dealt. (Minnie Mouse, King Candy)

Wisp: Wisp are accrued by Merida to make her abilities more powerful.